AI Insights · Timothy · July 2022
Top Battlefield Commander Games on Android in South America Q2 2022
Discover the performance trends of the top 5 Battlefield Commander games on Android in South America during Q2 2022, based on data from Sensor Tower.
In the second quarter of 2022, the top Battlefield Commander games on the Android platform in South America showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s an overview based on data from Sensor Tower.
Clash Royale
Supercell’s Clash Royale experienced significant fluctuations in weekly revenue, peaking at around $183K in early April and seeing a low of approximately $57K in late June. Weekly downloads started strong at 440K in late March but saw a decline to about 173K by mid-June, before a slight recovery to 202K at the end of the quarter. Active users exhibited a gradual decline from 20.7M in late March to 16.7M by the end of June.
Art of War: Legions
Fastone Games HK’s Art of War: Legions saw weekly revenue peak at around $17K in mid-April, before stabilizing between $7K and $14K for the rest of the quarter. Downloads began at 13.6K in late March, gradually decreasing to about 4.9K by the end of June. The game’s active users also showed a downward trend from 206K to 118K over the same period.
Valor Legends: Idle RPG
Century Games PTE. LTD.’s Valor Legends: Idle RPG had a relatively steady revenue, peaking at approximately $12K in early May, before declining to around $4.8K at the end of June. Downloads saw a significant drop from 23K in early April to just over 2K by late June. Active users followed a similar trend, decreasing from 37K in early April to 14K by the end of June.
TFT: Teamfight Tactics
Riot Games, Inc’s TFT: Teamfight Tactics had a notable spike in revenue to around $15K in early June, with the rest of the quarter seeing figures between $2K and $3K. Weekly downloads increased from 7.7K in late March to a peak of 11.7K in mid-June. Active users consistently grew from 245K in late March to a high of 298K in mid-June, before a slight decline to 274K at the end of June.
Art of Conquest: Airships
Lilith Games SG Pte. Ltd.’s Art of Conquest: Airships saw a steady increase in revenue, peaking at around $3K in late June. Downloads fluctuated, starting at 20K in late March, peaking at 25.7K in late June. Active users showed an upward trend from 32.8K in late March to 40.8K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.